Category: Animation, App Development, App Store Optimisation (ASO), Branding, Gaming App, Graphic Design, Illustration, Modelling, Music Production, Sound Effects, Social Media, UI, UX, Video, Website Design
Back in 2013 we received a request from Mugla Kitty Productions to help with the design of a gaming app. Back then we had never worked on an app before, but we said we were up for the challenge and after submitting visuals for the User Interface (UI) we were given the nod to start designing characters, buildings, defence items, music and generally help develop the User Experience (UX). Illustrations & animation storyboards were drawn in-house and 3D modelling & rendering were outsourced but closely monitored by us. In all our mob of creatives and developers amounted to 7 people. Quite incredible when you see how complex Mobster Mayhem 2 is.
Three years later Mobster Mayhem was launched on the App store. Feedback was encouraging so Mugla Kitty asked us to help design more features to improve the UX. We also built an awareness campaign leading to Apple features in China resulting in a massive spike in downloads.
Here’s a list of Adapt Design’s involvement to help make Mobster Mayhem a reality for our client Mugla Kitty Productions.
We have been bitten by the App bug and we continue to develop this line of work. As you read this, we will be working on new app but that doesn’t mean we can’t work on your app! If you have an idea or think your business could benefit from an app, give us a shout.